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Post by John Galli on Dec 17, 2009 17:51:53 GMT -5
Here's what I'm working on so far to bring my old homebrew back to it's former glory. This time with some twists.
4 Marsh Flats 1 Overgrown Tomb 1 Temple Garden 1 Godless Shrine 10 Forest 17 Land
4 Elvish Visionary 4 Heritage Druid 4 Llanowar Elves 4 Nettle Sentinel 4 Wren's Run Vanquisher 4 Nissa's Chosen 4 Elvish Archdruid 1 Regal Force 1 Viridian Shaman 1 Elvish Champion
31 Creatures
4 Glimpse of Nature (could become Hunting Triad) 4 Overrun 3 Nissa Revane 1 Summoner's Pact
13 spells
Sideboard: 4 Tormod's Crypt (Dredge) 3 Burrenton Forge Tender (RDW, Zoo) 3 Mwonvuli Acid-Moss (dark depths) 2 Proclamation of Rebirth (Martyr, thopter) 2 Gleeful Sabotage (Affinity) 1 Zealous Persecution (against Zoo, Bant)
Other cards I'm considering-
Naya Charm, Ranger of Eos, Elvish Promenade, Primal Command, Garruk, Thoughtseize, Umezawa's Jitte, Thorn of Amethyst, Chalice of the Void, Blood Moon, Boreal Druid, Imperious Perfect, Ethersworn Canonist (probably needs to be there due to hypergenesis)
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matth
Full Member
Posts: 178
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Post by matth on Dec 17, 2009 18:50:55 GMT -5
Why Marsh Flats instead of Verdant Catacombs? You can get every land in your deck with the Catacombs.
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Post by John Galli on Dec 18, 2009 9:08:34 GMT -5
good call I knew I missed something
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Post by Travis Lannoye on Dec 18, 2009 9:09:11 GMT -5
Why Marsh Flats instead of Verdant Catacombs? You can get every land in your deck with the Catacombs. Agreed. I think you would rather have the Verdant Catacombs. Also, wasn't the point of this deck to skip the Glimpse combo and just aggro them out?
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Post by John Galli on Dec 18, 2009 9:12:55 GMT -5
The strategy is still to aggro them out, but the deck generally wins on the back of overrun or z.persecution. Glimpse may just be too good of a card to ignore to get a mass amount of elves going. I'm gonna test it out at some point and just see how it does, if it's not terribly good there's a lot of other cards I was considering anyway.
I also liked how manamorphose worked for me last year, as bad as it looks.
The thing that's beautiful about the extended format is that almost no one runs fallout. There are a couple people running wrath and firespout, but usually not more then 1-2 maindeck. And then I can bring proclamation of rebirth out of the board, or marytr of asylum, and that usually will negate any effects they end up using.
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Post by Travis Lannoye on Dec 18, 2009 9:48:37 GMT -5
Proclamation of Rebirth...sounds like something that Matt could have used in his Boros deck.
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Post by John Galli on Dec 18, 2009 10:00:05 GMT -5
well my other thoughts regarding the maindeck were to again play something similar to Nathanial Muesing's North Carolina States 2008 list. That was what got me inspired to play the deck last season, and I really like how aggressive his build is. I also like how there's few decks that run counters right now, so Overrun will almost assuredly resolve. Big concerns for me this season though are the power of zoo, the speed of hypergenesis, dark depths, and dredge, and how much hate to include against affinity. My main beef with zoo last year was that they had a lot of removal to keep me down to a minimum elf count, and on top of that their creatures were bigger. Usually, I could only win those games if I had 3-4 elves out and was able to cast an overrun without them burning guys out. Zoo is even more powerful now, and punishing fire is a beating to this deck. I forgot to include bramblewood paragon in my list above. It was a card that got cut last year during the ptq season, but it might be better now with the nissa's chosen. I think Nissa Revane could be a huge boost for this deck too, giving me almost infinite chump blockers and setting up either a huge lifegain turn or an o-run. Nissa Revane is also really good with hunting triad and elvish promenade, so that might be another route to look at. Mostly I just want to play that one irratating 2000 rating kid again from Wisconsin and turn 3 / turn 4 kill him again
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Post by Zach on Jan 17, 2010 17:59:24 GMT -5
And now you want to have Joraga Warcaller as a 3-4 of in the deck, because it's a BAMF lord. I'm kindof considering playing this myself. Something you might consider: Garruk over Overrun? It ramps, people aren't counting on planeswalkers, and he gives you a guy to Overrun with, if you so choose.
EDIT: Now that I read your original post a little better, I see that you have considered Garruk. Oops. Now I say you consider him more heavily. As well as Primal Command in the board, depending on how many all-in-red decks you saw this weekend.
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Post by crazedferret on Jan 19, 2010 13:29:45 GMT -5
splash a little red for some bushwhackers? That would be hilarious. Pump out a ton of elves then slam a bushwacker on the table you know you want to
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Post by Travis Lannoye on Jan 19, 2010 14:51:19 GMT -5
That doesn't quite work...you'd need double red in order to make that work, which would mean two Stomping Grounds. I think you'd be better off just sticking to the Elf plan.
EDIT: I think your original list should probably include Verdant Catacombs (B/G) instead of Marsh Flats (B/W)...
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Post by John Galli on Jan 19, 2010 16:57:27 GMT -5
I dono about bushwacker in the elf deck, but I sure was happy to play him in my boat brew. Everytime I kicked a bushwacker you could just see the look of pants-crapping on my opponents face. Especially when he kicked a Siege-Gang army Speaking of which, it might not be bad to take a look at Goblins as a possible archetype. The type two deck was quick, and the extended deck would gain the benefits of magus type effects + good artifact destruction.
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Post by Travis Lannoye on Jan 19, 2010 17:24:05 GMT -5
That is a possibility. There are quite a few good goblins out right now... - Goblin Guide - Warren Instigator - Siege-Gang Commander - Goblin Chieftain - Goblin King - Mogg Fanatic - Mogg War Marshal
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Post by Zach on Jan 19, 2010 23:13:03 GMT -5
That is a possibility. There are quite a few good goblins out right now... - Mogg Fanatic Uh... When's the last time you have read the rules? Because, last I checked, Mogg Fanatic is only good with damage on the stack. It's not, so I don't think he makes the list.
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Post by John Galli on Jan 20, 2010 9:11:01 GMT -5
Mogg Fanatic is still quite good and relevant even without damage on the stack. Having that extra point of disposable damage matters, but he's definitely been a downgrade since the m10 changes. That said, he needs to be considered if any sort of Goblin deck is put together.
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Post by Travis Lannoye on Jan 20, 2010 10:53:05 GMT -5
Yeah, just because you can't kill two guys with Mogg Fanatic doesn't mean he's suddenly unplayable. He's certainly not AS good as he used to be, but he's definitely as playable as any other Goblin.
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