Post by John Galli on Aug 23, 2011 8:15:29 GMT -5
Ali Antrazi wrote about this today, it seems right up your alley-
Lark
Featured by Ali Aintrazi on 2011-08-28 (Modern)
Print this deck!
Maindeck:
Artifacts
4 Fieldmist Borderpost
Creatures
1 Body Double
2 Glen Elendra Archmage
4 Knight of the White Orchid
1 Mirror Entity
3 Mulldrifter
3 Reveillark
3 Sower of Temptation
Instants
4 Cryptic Command
2 Gifts Ungiven
1 Noxious Revival
4 Path to Exile
Legendary Creatures
2 Venser, Shaper Savant
Planeswalkers
1 Elspeth, Knight-Errant
1 Venser, the Sojourner
Sorceries
2 Wrath of God
Basic Lands
5 Island
4 Plains
Lands
1 Celestial Colonnade
4 Hallowed Fountain
4 Mystic Gate
4 Scalding Tarn
Sideboard:
4 Aven Riftwatcher
2 Glen Elendra Archmage
4 Meddling Mage
3 Stillmoon Cavalier
2 Runed Halo
His comments-
"Lark has a natural advantage against aggressive decks since it can trade creatures or spells one for one and recur them all with Lark. They even get the cards back with the help of Mulldrifter. I can see Lark struggling game one against any combo deck, but after you bring in Meddling Mages, Archmages, and maybe even Runed Halo, combo should be much easier to handle. I can see myself playing this type of deck for the Pro Tour.
I was a huge fan of Reveillark back in the day—especially when it had the bounce permanent combo. Now you have that combo along with Gifts Ungiven. Your first Gifts should not be for the combo but good cards with Lark and one other combo piece, say Venser. The second Gifts, you can get Lark, Mirror Entity, Noxious Revival, and Body Double and proceed to combo off. Gifts can also just be used to get a Lark in your hand with Lark, Body Double, Revival, and X, X being whatever you want.
A nice thing to note about Knight of the White Orchard is that he fetches up a “Plains” card so he can get shocklands—WOOT! Back in its day Lark was known to beat pretty much any aggro deck but struggled against Fae. Now that Fae is gone and aggro is going to be rampant, I don't see why this deck can't rise again.
Your board is made to beat combo and control. Usually against control, one Glen Elendra Archmage is hard to deal with but doable. Once you start recurring her or playing more, it's just too overwhelming for the control player. Meddling Mages and Runed Halos put a damper on any combo deck. Stillmoon Cavalier will do battle against hawks any day—all the while dodging Path to Exiles. I'm excited for this deck!"
Lark
Featured by Ali Aintrazi on 2011-08-28 (Modern)
Print this deck!
Maindeck:
Artifacts
4 Fieldmist Borderpost
Creatures
1 Body Double
2 Glen Elendra Archmage
4 Knight of the White Orchid
1 Mirror Entity
3 Mulldrifter
3 Reveillark
3 Sower of Temptation
Instants
4 Cryptic Command
2 Gifts Ungiven
1 Noxious Revival
4 Path to Exile
Legendary Creatures
2 Venser, Shaper Savant
Planeswalkers
1 Elspeth, Knight-Errant
1 Venser, the Sojourner
Sorceries
2 Wrath of God
Basic Lands
5 Island
4 Plains
Lands
1 Celestial Colonnade
4 Hallowed Fountain
4 Mystic Gate
4 Scalding Tarn
Sideboard:
4 Aven Riftwatcher
2 Glen Elendra Archmage
4 Meddling Mage
3 Stillmoon Cavalier
2 Runed Halo
His comments-
"Lark has a natural advantage against aggressive decks since it can trade creatures or spells one for one and recur them all with Lark. They even get the cards back with the help of Mulldrifter. I can see Lark struggling game one against any combo deck, but after you bring in Meddling Mages, Archmages, and maybe even Runed Halo, combo should be much easier to handle. I can see myself playing this type of deck for the Pro Tour.
I was a huge fan of Reveillark back in the day—especially when it had the bounce permanent combo. Now you have that combo along with Gifts Ungiven. Your first Gifts should not be for the combo but good cards with Lark and one other combo piece, say Venser. The second Gifts, you can get Lark, Mirror Entity, Noxious Revival, and Body Double and proceed to combo off. Gifts can also just be used to get a Lark in your hand with Lark, Body Double, Revival, and X, X being whatever you want.
A nice thing to note about Knight of the White Orchard is that he fetches up a “Plains” card so he can get shocklands—WOOT! Back in its day Lark was known to beat pretty much any aggro deck but struggled against Fae. Now that Fae is gone and aggro is going to be rampant, I don't see why this deck can't rise again.
Your board is made to beat combo and control. Usually against control, one Glen Elendra Archmage is hard to deal with but doable. Once you start recurring her or playing more, it's just too overwhelming for the control player. Meddling Mages and Runed Halos put a damper on any combo deck. Stillmoon Cavalier will do battle against hawks any day—all the while dodging Path to Exiles. I'm excited for this deck!"