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Post by niickopotamus on Apr 5, 2012 8:19:58 GMT -5
So I got curious about various methods of getting infinite mana and one was Worldgorger Dragon and Animate Dead. Animating the Worldgorger causing the Animate dead to blink, Worldgorger dies, animate dead returns targeting the dragon (tapping lands at this time to float the mana) and repeat for infinite mana.
Now my question for you guys is, is this too dickish or would people be okay with this going down in a game?
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Post by Travis Lannoye on Apr 5, 2012 10:05:40 GMT -5
Everyone has their own opinion on these. - Some people think they are awesome and should be invoked every time, some think they are stupid and ruin the game for everyone else. - Personally, I think it comes down to how often they are used. If someone is trying to combo off on turn 6 of every game, that's fine the first time, but gradually gets more and more degenerate after each repeated use. Some groups will even adopt certain rules for people who have infinite combos, such as the rule that says the combo player "wins" the game, but everyone else gets to keep playing for second place (essentially what happens is that the combo player has to sit and wait for the rest of the group to finish their game). - One final note about all infinite combos is that no matter which one you use, someone else has already done it a million times.
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Post by John Galli on Apr 5, 2012 11:07:57 GMT -5
Usually no one in our group plays infinite mana combos unless its with several cards and purely on accident. It just makes the game stupid for everyone else.
Pretty sure worldgorger dragon is also on the edh banned list
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Post by Travis Lannoye on Apr 5, 2012 15:15:28 GMT -5
Worldgorger got un-banned recently., but it is still a combo that has been done over and over again.
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Post by abeckett on Apr 5, 2012 16:17:09 GMT -5
Unbanned in December, iirc. It still pretty much has only one use though, which is as a combo card.
I dislike any game ending combo in EDH that requires having less than five pieces in hand or in play. Anything else if just far too easy to accomplish with the number of tutors available. Even then, I still would never play them.
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Post by niickopotamus on Apr 6, 2012 18:48:10 GMT -5
So as the group I'd probably play it with, do you guys allow it or deny it despite the recent unbanning of the card.
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Post by Travis Lannoye on Apr 9, 2012 13:50:40 GMT -5
So as the group I'd probably play it with, do you guys allow it or deny it despite the recent unbanning of the card. Technically, it's allowed, but after the first couple of times you try it, it will get heavily frowned-upon. I wouldn't advise building around a combo like that specifically, but if all the pieces happen to be good enough on their own (like Karmic Guide + Reveillark, for example), then it's probably fine.
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Post by niickopotamus on Apr 9, 2012 19:04:12 GMT -5
I was planning to use it with Zedruu and small things that might not always come together like a fireball or some other card(s) I haven't put too much thought into yet. Nothing that would lead to the combo being done on a repeated basis, or even in every game.
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